Using Unity Indie
The teaching material comes in book form for the teacher as a pdf file. In addition there is a stand-alone multimedia title that can be used in front of the whole class or by individual students that contains text, pictures, animations and movies like the ones below. The sections are:
1 Key concepts and background
2 Creating your game's backdrop
3 Your first game
4 The pinball game
5 Bumpers, sounds. and lights
6 Scoring and the HUD
7 A few extra techniques
8 Finishing touches
All resources which include the pdf guide, the multimedia guide, all the 3d models, textures, scripts and examples are supplied on CD. You will find some movies below that will give you some idea of what is in this module.
This is an example of the videos that give instruction on how to use the Unity development environment - constructing an island.
You can view the first few chapters of the Games programming guide by clicking here. Example chapters